Houses

Houses are the single way of getting more citizens in your city. There are multiple levels of a house, each requiring a different resource to be delivered or overall appeal to be met before they can "evolve" to the next stage, allowing more people to move in.

If you are unable to continue delivering all required items for the current level of house, it will devolve by one stage. A house will continue to devolve in stages until either a peddler brings the required items or the house reaches a stable tier for the available items. For example, if you fail to provide boots to a tier 11 house it will devolve one stage at a time until it gets to 7 (the highest stage that does not require boots,) then it will stabilize at 7 as long as it has all other required items.

Failing to provide a tier 1 house with food within one year will make the people completely abandon the house. Others will move in soon after and make it tier 1 again, resetting the 1 year food timer.